Showing posts with label Maplestory Guide. Show all posts
Showing posts with label Maplestory Guide. Show all posts

Wednesday, 20 June 2012

The KoC are here


The long awaited Knights of Cygnus job has been added to MapleStory after months of anticipation, but thy aren’t all the hype. It seems these characters are only good for the main characters of your account since they add weapon attack and magic attack to them. I have heard multiple accounts of maplers quitting MapleStory for good because of the disgust that this new job brings tot he game.

Cygnus Knights’ max level is only 120. Already, about 30 users have level 120 Cygnus characters and they have only been out for about 72 hours. That’s serious gaming if you ask me. The skills are et back since this job maxes at 120. For example, Night Walkers will get flash jump at level 30 and triple throw at level 70. I know it’s not fair until you actually make the character, but it is well worth it.

Maple treats these characters like royalty: giving them medals, special quests, and even a throne at the select character menu. I hope it doesn’t catch on too quickly. One advantage for me is that many of the people who are quitting have volunteered to give me their equips. I’m talking 80+ mages and hermit, dk’s and snipers all giving me very expensive equips. You’ll hear back from me once i cash in off of this sweet deal.

Monday, 16 August 2010

Guide for Exchange Quest In MapleStory

There's a man in Orbis named Staff Sergeant Charlie who is accepting etc drops from specific Ossyria monsters for 500 experience, it will give you some rewards. A list of the tradable items and possible rewards is already compiled on Hidden-Street here. Some items are relatively more effective access to import and export import and export of hunting was the monster. Specifically, the Solid Horns from the Jr. Kitties have the best ratio, as the only other monsters weaker in Ossyria are not accepted in the exchange quest.

Other items, like Bain Collars and Lycanthrope Toenails, are merely a novelty exchange, as the reward likely pales in comparison to the items gained while hunting down the monsters in Maplestory. Some projects also purchased a large number of low level characters using the standard. Though a character leveled by this method needs to be a minimum level 10 to reach Orbis, training is incredibly fast, gaining 500 exp in a matter of seconds.

At a higher level, however, this approach becomes less effective. Eventually, the exchange became merely a useful way to remove unwanted programs and other projects, although net sales between them is always an option. Solid horns are usually preferred to level up a lower-level character, due to the number of players training on the Jr. Kitties at any one time. Zombie Teeth are more expensive, but the chance of getting a Fairy Wing as a reward can offset this extra cost.

Thursday, 8 July 2010

Zones of Island In Maplestory!

The world of MapleStory consists of Maple Island, Victoria Island and Ossyria. The following will give you a description of the islands and the towns and villages that each is comprised of:

Maple Island

(image: maps>"maple island") Maple Island is in the game, everyone will start their journey as a beginner the first place. This is the new player can start to learn and use their character's basic skills of the game. The place consists of small towns made up of houses and shops and inhabited by monsters that randomly and constantly appear in Maplestory.

There are three towns that make up the island, these are the "Mushroom Town", a town with quests that will require players to perform simple tasks while learning the basics of jumping and attacking; "Amherst", another small town where one will find an armory and shop for potions; and "South Perry", otherwise known as the harbor town, where you will board a ship to get to Victoria Island. It is recommended to stay at Maple Island until one has reached level 8 for would-be-Magicians and level 10 for the other classes

Friday, 2 July 2010

Description for Maplestory Beginner

To Become a Pirate

To become a Pirate in Maplestory, you must be at least Level 10 and have 25 DEX.
Go to Victoria Island.
Pay 100 mesos to Phil at Lith Harbor to get to Nautilus Harbor.
Go to the Nautilus's Navigation Room inside the Nautilus; walk to your right, go into a portal with a up sign on top, and walk to the far-left portal and go inside, next to Muirhat.
Talk to Kyrin.

To Become a Magician

To become a Magician, you must be at least Level 8 and have 20 int.

Go to Victoria Island
Pay 100 mesos to Phil at Lith Harbor to get to Ellinia.
Go to the Magic Library at the very top of Ellinia.
Talk to Grendel the Really Old.

To Become a Thief
To become a Thief, you must be at least Level 8 and have 25 DEX.
Go to Victoria Island.
Pay 100 mesos to Phil at Lith Harbor to get to Kerning City.
Go to the Thieves' Hideout.
Talk to the Dark Lord.
After you have advanced to your 1st job, you instructor will give you a skill book that contains all the skills, your job can use at the first job advancement.

Monday, 21 June 2010

MapleStory Player Guide for Event

On certain days, the Game MapleStory Mesos Masters(or GMs) host special events in which any player is capable of participating, given their character is at a given map during the event time. All participants receive a trophy, and winners receive a random prize.

User is a notification about events in Maplestory from the top of the screen scroll box. Event is the influx of well-known players brought to the location of each event, which usually results in a large number of connection lag. Special events include Christmas activities, wedding activities, drawing activities, and find out. For example, players might need to find a project and return to the event for the people's congress or general manager.

Occasionally, certain versions of the game hold events that celebrate a certain event in real-life or an event specific to that version, such as a holiday or new server release. During these events, certain aspects of the game are modified in celebration. For example, the experience rate or drop rate may be increased, or special items may be released.

Thursday, 17 June 2010

Choose a World To Play Maplestory

There are two reasons in Maplestory, mainly to select only a particular world, those people and friends. If you have friends in some of the world, you might want to play in the world then you can play with. High population server means a wider market, so there are more people selling things you might want to buy in game, more choice and join guilds, and more people to the party. The shortcomings of a population is to explore the map of high competition and party competition.

You may find yourself changing channels a lot to find a channel with no one in a spot you want to train in, depending on how popular the spot is. The same goes for trying to enter party quests. Scania and Windia probably have the highest population in Maplestory right now. We choose Windia since it's a little less than Scania, but still high enough that there is not a lack of people for whatever we may want/need.

Monday, 31 May 2010

MapleStory Useful Guide

Quests - to hide the streets and look for the attk scrolls gloves, do they. Money is worth or any other banner.

Boss in Maplestory - they do not give up any good thing, considering that most spawning a 30-1 hour (average boss, blue mushmom spawning rate, 24 hours we believe). And in most cases, you have been ks'ed high-level figures, that bishop.

Events - we have heard Maple Leaf is selling the 4 - 8K each (ie - 1000 = 4 million - 800 million). Only to find a good nesting place, or do casandras frame material, you are one, and if you are lucky 500 leaves.

Hunting rare items - hate us, if you want, but spending hours hare grinding on drums, cubic mud, cold eyes, or zombie mushrooms, (Zombie and the drum small dungeones) and persistent organic pollutants rolling a confusion - the value of 50-80 mill. Currently, there are still millions of lonely unless the reason interferes with the market. (Killed 6 weeks Feng economy).

However, note down the rabbit drum, red whip, (1-5 plants), panlid (50 million - 2mill), scroll, and a large number of leaves (600 per 1 hour average). As the killing rate. Bubblings drop maple shield, also cube mud - 10-30 Mill still, but in a week, which will significantly lower (keep 3-6 months, it is 25-50 per mill).

Small selkie, 60 level, - 220 import and export, 4.8 - 5.2k hp, drops steelies. - Red drakes steelies. The views of the other heirs, so that of Panax quinquefolius in the money, selling pot, and level them as insane, come back, your level, and requested 70 + happy mapling.

Tuesday, 25 May 2010

Where to choose good loction to train for Claw Rogues In Maplestory

Level 10-13: you do not have your extended range yet, too bad. To save money, you probably want to switch between the Wrist Guard and the short sword depending on what enemies you are fighting for more powerful enemies you will want the Wrist Guard. Go to Henesys Hunting Ground and kill some snails for now. If you are feeling adventurous, go to the slime tree, and start de-sliming.

Now, you have lucky seven, killing mud is very easy. If your funds, if you have an additional, higher level features in Maplestory, you can take some money, buy better claw or throwing stars over and over again to lose weight more easily experiment Ellinia. Fear of assassins power. Another option for levels 10-14/16 is to kill orange mushrooms, they give more experience than slimes and can generally be killed in 3-4 hits. If you put your level 10 skill point on lucky 7, regular pigs can be killed using only 3 stars. Henesys Party Quest is a good option.

Level 14-16: Go up the levels of Henesys Hunting Grounds. HHG 3 is generally the best open empty spot. Because it is difficult to find the number of pigs is not next to the ribbon pig to travel, in addition to all the towns, kill all the killable perion. Another good leveling location is the map East of Kerning City, where you can easily kill Octopus and Green Mushroom, giving you quick EXP, although be sure to stock up on potions! Leveling should be extremely fast if you are funded with kumbis or better.

Friday, 7 May 2010

Maplestory Sniper / Marksman Guide

1. Purpose

The purpose of this guide is to inform aspiring Snipers and Marksman about how to raise their characters, how they should train, what they should watch out for, and most importantly, what makes them worthwhile. This guide is specifically tailored for maplers who have raised their crossbowman close to lvl 70 and are looking for information as to what lie ahead.

To put it simply, use this guide for details on snipers and marksman,and refer to other hiddenstreet.net guides for more details regarding archers and crossbowman.

I'm going to say this right now...Don't make a crossbowman unless you are plan to
bring it to 3rd or 4th job. Crossbowman just don't have the attack speed or arrow bombing capabilities that hunters do. If you aren't going to beyond lvl 55, pick hunter over crossbowman.

2. Why Sniper/Marksman?

Pros
" High damage range stabilizes/strengthens immensely with 4th job
" Voted 4th-highest damage-dealing class behind NL/DKs/CBs with ME(May have changed slightly since the appearance of 4th job)
" Ability to freeze most enemies 100% of the time (Rangers have only 60% stun rate)
" Marksman's 4th job bird is useful for training (Bowmaster's 4th job bird is only for show)
" Amazing party buff attainable at 4th job (Sharp Eyes)
" Powerful long/short distance attacks in 3rd and 4th job
" Best anti-ksing class in the game
" Adorable the way they hug their crossbows <3>>123 skill points to distribute

Crossbow Mastery (20 pts)
Crossbow Booster (20 pts)
Soul Arrow (10 pts)
Iron Arrow (30 pts)
Power Knockback (20 skill pts)
Focus (11->20 pts)

153 skill points to distribute

Blizzard (21 pts)
Strafe (30 pts)51
Arrow Eruption (30 pts)81
Puppet (20 pts)101
Mortal Blow (20 pts)121
Golden Eagle (25 pts)146
Thrust (7 pts)153

Marksman (Lvl 120-160)

FrostPrey (1 pt)
Sharp Eyes (30 pts)
Marksman Boost (30 pts)
Dragon Breath (30 pts)
Piercing Arrow (30 pts)
Snipe (30 pts)

4. Lvl-by-Lvl Skill Pt Distribution for Snipers and Marksman

70 << 1 Blizzard, 2 Puppet
71-80 << 3 Strafe every lvl
81-82 << 3 Puppet every lvl
83 << 3 Mortal Blow
84 << 2 Mortal Blow, 1 Arrow Erruption
85-94 << 3 Arrow Erruption every lvl
94 << 2 Arrow Eruption, 1 Blizzard
95-100 << 3 Blizzard every lvl
101 << 1 Blizzard, 2 Golden Eagle
101-107 << 3 Golden Eagle every lvl
108 << 2 Golden Eagle, 1 Mortal Blow
108-111 << 3 Mortal Blow every lvl
112 << 1 Mortal Blow, 2 Thrust
113 << 3 Thrust
114 << 2 Thrust, 1 Puppet
115-120 << Max out Puppet and put last point anywhere

Note: If you haven't maxed Crossbow Mastery, do so before 4th job.
Otherwise, you can't add any points in Marksman Boost.

120 << 1 pt FrostPrey, 1 Marksman Boost, 1 Sharp Eyes
121-123 << 3 Sharp Eyes every lvl
124-128 << 3 Marksman Boost every lvl
129-136 << Max out both Marksman Boost and Sharp eyes (order depends on which skill books you can afford)
137-146 << Choose either Dragon Breath, Piercing Arrow, or Snipe (recommended skills) and max it out
147-156 << Choose another recommended skill and max it out
157-166 << Choose another recommended skill and max it out
166+ << whatever other 4th job skill you want

5. Detailed Info on How Sniper and Marksman Skills Work

Blizzard
" Lvl 1-10 provide one second freeze with varying damage
" Lvl 11-20 provide 2 second freeze with varying damage
" Lvl 21 provides 3 second freee
" Lvl 22+ universally considered not skill-point efficient

Strafe
" Main damage-dealing attack all throughout 3rd and 4th job
" Max this out as soon as possible to completely replace double shot

Arrow Eruption
" Attacks up to six monsters at a time
" Maximum area which Arrow Eruption affects increases in radius at lvls 1, 11, and 21
" First bowman attack which can attack monsters point-blank
" Has more vertical range (Ranger's Arrow Rain has more horizontal Range)
" Useful all throughout 3rd and 4th job
" Needed to make goby-training reliable (Aqua Road)

Puppet
" Attack desired monster(s) first before summoning in order for it's effect to kick in
" Provoked monsters will try to attack the Puppet instead of you
" Makes it possible to solo some bosses like Thanatos, Griffey, etc if used skillfully
" Doesn't require a summoning rock to summon
" Needed to make squid-training reliable (Aqua Road)

Golden Eagle
" Stun rate, attack rate, and damage range all increase as more points are added to it
" Requires one summoning rock to use and lasts 3 min
" The more points you add to it, the less 'bang' you get from each skill point
" Leave at 25 pts instead of maxing because 97% stun rate is enough
" Need at least 15 pts in it in order to put point in 4th job bird (Frostprey)
" Needed to make newt-training reliable (Leafre)

Mortal Blow
" Main benefit is to attack monsters from point blank range
" Adding points to Mortal Blow increases success rate of point-blank atk, damage of point-blank atk, and possibility of one-shotting a monster that's at half health or less
" Max out for training/situational convenience later on down the road

Thrust
" First 10 points add 2 pts of permanent speed, while next 10 points add 1 pt of speed
" I chose to add 7 pts of Thrust to comfortably replace my Icarus Cape(2) for a Pink Adventurer Cape and to replace my 60% shoe speed scrolling with 60% shoe jump scrolling
" Don't add more than 10 pts to this skill

Frostprey
" One of the most useful one-point skills in the game
" The main reason why you would would choose Marksman over Bowmaster (besides Snipe)
" 1 point of Frostprey completely replaces 30 points of Golden Eagle AND eliminates the need to purchase summoning rocks
" Bowmasters still are stuck with their 3rd job bird because their 4th job bird can't freeze or stun enemies at all (only fo' sho')
" Universally agreed that 1 point of Frostprey should be added at lvl 120 NO EXCEPTIONS

Marksman Boost
" Increases xbow mastery by 5% every five lvls
" Adds 1 point of permanent weapon atk to every three lvls
" Try to max this skill asap because the damage increase for every 3-5 lvls is incredible

Sharp Eyes
" The only bowman-only party buff in the game; also one of the best
" Increases the critical rate and critical rate's damage of all party members, regardless of job
" You can make any job do criticals with this skill, even mages
" Hermits/Night Lord/bowmen benefit the most from this skill because Sharp Eyes adds on to their critical rate chance
" Max this skill out early if you train in a party a lot, otherwise max out Marksman Boost first

Dragon Breath / Piercing Arrow
" Both are mob skills which attacks mobs in front of your character
" No Marksmen I know use it to train, so I don't know how good they are
" Sniping Arrow is slower than Dragon Breath but does more damage
" Dragon Breath knocks enemies back a great distance, which makes it a good combo with Puppet
" Personally, I feel Dragon Breath is functionally more useful than Sniping Arrow (damage with knockback), but Sniping Arrow's 850% damage to up to 4 monsters, which is a heck of a lot more damage compared to Dragon Breath's 100% damage to up to 6 monsters
" Max out Sniping Arrow before Dragon Breath if you need to do more mob damage and if maintaining a distance between you and your monsters is not a big issue

Snipe
" 1HKOs non-boss monsters every 5 minutes unless you max it out, in which case it would be 1HKO non-boss monsters every 15 seconds
" Deals 99,999 damage to boss monsters
" Marksmen-unique skill which no marksman I know has utilized thus far

6. How to Train Efficiently

Training Spots (I will only mention the best ones)

Squids (Aqua Road - Dangerous Sea Gorge II)

Recommended Skills: At least 1 pts Blizzard, 5 pts Puppet, and 30 pts Strafe
Recommended Lvls: Lvl 83-95
Why Train Here
1. Fast experience once you get the hang of it
2. Water provides extra maneuverability/speed to your sniper
3. Beautiful environment to train in

How to Train
1. Blizzard desired squid(s)
2. Summon Puppet in out of reach area
3. Kill them one-by-one with Strafe
4. Repeat across entire map

Things to watch out for
1. Squids can 2-hit kill you so be careful
2. Bombing Fish Houses can one-shot kill you if you provoke it while standing within its magic radius
3. Very popular training spot now

Goby (Aqua road - Deep Sea Gorge II)

Recommended Skills: At least 11 pts Blizzard, 30 pts Strafe, 21+ pts AE
Recommended Lvls: Lvl 93-105, maybe past lvl 105 I'm not sure
Why Train Here
1. Crazy insane OMFG exp (one goby house = 6 goby = 8400 exp total)
2. Great meso-making because your are killing 6 monsters at once (the equips gobies drop npc for a lot)
3. Beautiful environment to train in

How to Train
1. Clear out all the Bone Fish swimming around a Goby House by alternating between 1 Blizzard and 2-3 strafes
2. Once Goby House is isolated, break it open with 5-7 strafes (if it takes more shots than this, you wait until you're stronger)
3. Blizzard the 6 gobies the instant they appear
4. Come close to the gobies and Arrow Eruption them to death with 5-7 AEs
5. Swim somewhere else and repeat

Things to watch out for
1. Don't goby if there is someone else already in the map because for some reason, gobies fly off randomly instead of chasing you if someone else is there, making it impossible to contain them all with Blizzard and thus slowing down training immensely
2. Goby Houses have high magic attack, so keep a distance from them at all times because even if you freeze them, you never know if a bone fish will spawn on top of you and distract you long enough for you to be finished off by already provoked Goby House
3. If you add points to Golden Eagle early, don't summon them here.The last thing you want is for a Goby House or Bone Fish to be provoked before you are ready to take them on

Jr. Newties on Middle Platform (Leafre - Destroyed Dragons Nest)

Recommended Skills: Lvl 20+ Golden Eagle, 30 pts Strafe, 21 Pts Blizzard
Middle Platform Recommended Lvls: Lvl 107-131
Why Train Here
1. Amazing Experience if you have the recommended party (stated below)
2. Just stand and fire Strafe / Blizzard
3. People here are willing to train with you if they need middle attacker
4. Drops Marksman Boost 20

Recommended Party
1. One Holy Symbol Priest hanging on rope spamming Holy Symbol (ESSENTIAL)
2. One 4th job Bowmaster/Marksman in Party with Sharp Eyes or Night Lord with Maple Warrior fighting bottom platform (ESSENTIAL)
3. One Night Lord or 4th job Bowmaster/Marksman fighting top platform (OPTIONAL)
4. Party is better than solo because its way faster experience, less boring,and newts don't atk you before your 3rd job/4th job bird can immobilize them. Plus, party member can increase your damage with party skills like Sharp Eyes and/or Maple Warrior

Recommended Potions for 3-hr training
1. 300 Sorceror Elixirs
2. 300 Popsicles (Jr Newtie does about 1.95-2.1k magic damage per hit)
3. 100 Cheeses (in case you accidently fall off middle platform and survive Transforming Jr. Newtie's 3.2k magic damage)
4. 300 Summoning Rocks (unless you have Frostprey)
5. At least one magic rock if you wish for a priest to door you back

Things to watch out for
1. Getting to this area requires 3-5 min travel time, so be patient and familiarize yourself with Leafre
2. If you can get a Priest to door you over there, that would preferable
3. Steer clear of the Transforming Jr Newties on the bottom and top platforms unless you have over 3.2k hp, they will one-shot kill you with their magic or vines if they're provoked

How to Train
1. Standing on the left, facing right, you will be dealing with the two Newts closest to you
2. The Newtie closest to you will transform once you 'kill' it
3. While the Newtie is transforming, do as much damage to the Newtie behind it as you possibly can with Stafe (you normally take bottom platform if you can kill this 2nd Newtie before the 1st one fully transforms)
4. Once the Transforming Jr. Newtie has completely transformed,freeze it with either Blizzard or Frostprey, then Strafe it to death

Wednesday, 28 April 2010

MapleStory Equipment Guide

It should be noted once more that assassins are often very expensive. Huge amount to: the need to maintain a strong assassin. The price of stars, banners, claws, pharmaceutical, and other random items and equipment can be very difficult. Members of Parliament do not have a Master evil regeneration, so burn Members of Congress continue to syrup. In addition, archers, assassins barely defeat the monster, so they have a wider range of throwing stars.

Assassins are a very common class on GMS, and prices for their equipment are inflated. Claws and Scrolls cost upwards of millions of Maplestory Mesos, and the highest attack stars, Crystal Ilbis, can now sell for up to 90 million Mesos. However, due to constant changing economies, prices of stars differ. The price an Assassin pays to have decent equipment is basically offset by their large amounts of speed. With Haste maxed, an Assassin can travel across an entire map quite quickly, killing monsters along the way.

Wednesday, 31 March 2010

MapleStory Fighter Guide

With a better speed, spears and pole arms, swords have the most reliable damage of we think any weapon in the game. All of these weapons are slower then swords making for faster kills, and. This makes most Crusaders both faster and stronger then other classes. You will need to be a very high level although they do have elements, like 90+, to have all elements maxed out.

Pages have the ability to attack with Fire, Ice, and Lightning. This means that if they find themselves in a situation where they are surrounded by monsters weak to fire they can whip out their fire attacks, they can quickly adapt to the change if the situation changes to ice-weak monsters in Maplestory. Plus, ice charge freezes the enemy for a second or two.

They also have Magic Crash which will allow them cancel out Magic Defense. Spearmen can choose to either stick with one weapon or go hybrid, meaning to master both weapons. It's strongly recommended that you stick with one weapon with the exception of Spearmen.

Wednesday, 24 March 2010

MapleStory White Knight Tips

Both Swords and Blunt Weapons have their pros and cons, and the overall majority of White Knights are swords users. But, Blunt Weapons have their own Advantages as well.

Sword Pros:

Very Popular Weapon. Warriors have always been associated with Swords.
Swords have Stable damage and will produce the same kind of damage constantly to monsters.
Sword Cons:

Generally very expensive to buy in game, and to scroll.
Rather commonplace weapon to use, about 85% of GMS who have a White Knight or Crusader use swords, which can generally be boring to some.
Blunt weapon Pros:

Blunt weapons are stronger then Swords.
Blunt weapon users are rare, and so being one of the few give you a certain degree of comfort.
Very Inexpensive compared to Swords and to scroll.
Blunt weapon Cons:

Blunt weapons have unstable damage in Maplestory, and so the amount of damage a White Knight will produce will be at random.
Blunt weapons are slower then Swords, this is why using them is generally frowned upon.

Friday, 19 March 2010

Weapon Chosen In Maplestory

Crusaders can choose from a variety of weapons. They can choose axes for low scrolling costs resulting in high weapon attack, but unstable damage, or swords for high costs but stable damage. They can choose 2-handed weapons for slower attack speed but higher damage per hit, or 1-handed weapons for faster attack speed but lower damage per hit. One weakness of Crusaders is that their skills result in a string of unstable damage. Against some monsters, this can result in wild damage variety, causing knockback issues in some cases compared to the stable damage of White Knights in Maplestory.

Also, Crusader's stun is interruptible, meaning if you were to hit the stunned monster after using coma/shout on it, it will become unstunned. This can be quite irritating dealing with a large mob around you. If Power Guard is on, bumping into the stunned monster will cause it to become unstunned. Crusaders also take a long time to master their attack skills, as they spend many levels mastering Combo first.

Friday, 12 March 2010

Maplestory Pirate Guide

Pirate(first job transfer)61points
Somersault20、Straight1、Double Fire1、Dash1、Quick Motion19(Surplus 19 points Infighter Straight, Gunmen fire Double Fire ) Infighter(2nd job transfer)121points
HP+ MP Recovery19、Blockless Knuckle5+15、Knuckle Booster20、Double Upper20、Back Spin Blow20、Screw Punch20、Barrel Disguise1(Quick Motion+1)
Infighter(third job transfer)151points
Stun Mastery20、Energy Drain1+39、Energy Buster21、MP Recovery20、Transform1+19、Shockwave30
Infighter(fourth job transfer)
Maple Warrior30 Dragon Strike30 Fist30 Energy Orb30 Transform30 Demolition30
Snatch30 Wind Booster30 Time Leaf30
Dives the dragon to leave the deep pool30、Speed of light fist 30、Ultra energy 30、Superhuman 1+19、Jin Shouzhi 30、Demands life 30、nal velocity domain 、The waiting sends out

Gunmen fire(2nd job transfer)121 points
Precision Gun20、
Fast gunman5+15、 Rapid-fire20、 Confusing shooting20、 Fire bomb1、Feather light shoes5+19、Lasing speed kill20(1 make up the fast action of first job transfer)
Mates(third job transfer)151points
Triple shot20、Fort octopus30、Seagull air strike30、Jet flames11、Freezing Spray30、Navigation30
Captain(fourth job transfer)(after the fourth job transfer,we suggest that you add the Metal Storm, add Armed,and for other point fill rapid shot skills first.)
Strengthening ability30 、Navigation aids30、Super Fort octopus30、Carpet-air raid30、Metal Storm30、soul Control1、arms1+9、Rapid shot30、Weight shelling30
first job transfer need lvl 10,DEK20
gun : DEK 4 str 1
Fist: str 4 DEK 1

The will of the hero
Weight shelling

Armed attacks on state-specific skills,the attack results would be very good,not subject to restrictions on the scope of supply,also turned a very good offensive skills
The skills need to be obtained through job skills task

Rapid shot
Armed attacks on state-specific skills,the attack results very well,and not subject to restrictions on the scope of attacks,it is a very strong signs of the attack skills
The skills need to be obtained through job skills task

arms
the Sign skills for the fourth job transfer of Captain can be changed to Corsair to attack,the scope of the attack is unlimited,but can not climb the rope during the armed,because the ship has a durability, it is proposed to be added to the 10 point.
The skills need to be obtained through job skills task

soul Control
The skill is to become a monster to their baby, so that this monster to attack other monsters
it seems a bad practical,attacks between the monster carried out by their original own numerical attacks ,therefore, no special effects, and can only control a monster,proposes to add 1 point to play,not to add too much.
The skills need to be obtained through job skills task

Carpet-air raid
the fourth job transfer of captain is the only full-screen attack skills,If the conditional allowed, proposal to buy manual andupgrade it to 30 points,then the skill will full.It is a very luxurious skills,the only shortcomings is that there are 5 seconds of the cooling time
The skills need to be obtained through job skills task

Wednesday, 10 March 2010

First Job of Magician in MapleStory

With this build, Magic Claw can be maxed before finishing Improving MP Recovery but after Max MP Increase, if you can afford the potion cost. Although higher level Magic Claw is better for faster training, see Funded Magician Build.

The Perfect Build: Although this build provides your character with the maximum amount of MP, it requires more time to train, as you will do minimal damage for a few levels. Some players say the amount of MP gained with this build is negligible. Until level 13, you should use the Three Snails skill you obtained as a Beginner. These first few levels is slow going unless there is an event going on. Having a friend to help you train more quickly through these first levels can be very beneficial.

10 Improving Max MP Increase (MAX).
1 Energy Bolt (1).
16 Improving MP Recovery (MAX).
20 Magic Claw (MAX).
20 Magic Guard (MAX).

Tuesday, 12 January 2010

Create Maplestory Fire Mage Quickly

Fire Master has all the magic of Maple Story Magician strong, and the graphics are incredible. They have several places to maplestory powerleveling, but the fire Master also must be patient, effectively carried out. If you do not mind the inner workings of the second option, I suggest you look at my other guides on the subject. However, to establish a strict capacity for fire safety, Maestro.

If you decide to become a teacher in 30 fires that you should follow some basic instructions to make your master as reliable as possible. There are many points of distribution of ability, and know where to put each point is very important.

When you choose your work will get a skill point. I strongly recommend you to telecommunications this point, because it makes leveling more interesting. Then, in an effort apricot rockets because it will be your base attack. Post-fire arrow you should eat a mobile phone by 3 points, thus regaining some of the magic of your cell phone. Only in these three points, however, should focus now and think incisively and vividly. Then you should eat the largest cellular telephone, food delivery point to go after the mobile phone.

When the delivery point has been filled to capacity quickly, you can telecommunications and mobile phones, the cost of almost any high-profile, your level will be more effective. This ability must be the best! Slow should be the last skill, you're the greatest, and then placed in the venom of recent years Brace.

Apricot is that it can poison Galbraith occupational poisoning in fog thirdly, I think it's useless. Slow is better than poison key, in my 95 mage Fire I still regret that the poison of apricot Brace.

You should train can kill the monsters from two or three dozen. When you find an empty channel, and in this map by the time you stay. The mapping is from a nearby beneficial when bored or friends to share the fun, but a good uniform that want to apply effective rules.

Master of fire to provide you with up to third place will be countless hours, since in most online multiplayer games. A good idea for making maplestory mesos, so stop using the clock or timer, and set a half hour. See how much you earn experience and compare it with other maps. MMORPG games are fun and exciting, but it takes a great effort to succeed.

Sunday, 10 January 2010

Make a Normal Claw or Dagger Thief in MapleStory

Rogues must choose what weapon they will use from the very beginning for your maplestory account, So its good to know the difference. The difference between claw and dagger thieves is that claw thieves are ranged attackers while dagger thieves are close range attackers.

At kerning pq levels, claw thieves are preferred because they have more accuracy and can hit more of the monsters. Also another type of dagger thief is the Str dagger thief. Their minimum damage is higher than normal dagger thieves but their maximum damage is lower.

When you make your new thief, you should roll his stats so they look something like this:

STR: 4-5

DEX: X

INT: 4-5

LUK: X

Get a 4 in at least str or int. Dex and luk can be whatever because you will mold them into a build. Every time you level, you will get 5 AP points to put into either str, dex, int or luk.

For thieves, you only care about dex and luk. Dex needs to stay 2x your level so that you can wear the appropriate gear. Every left over point goes into luk (this determines your attack). Instead, if you want maplestory mesos, you can add everything into dex for 2 levels and then everything into luk for 3 levels.

Whatever you choose, you dex/luk should look like this:

LV10: 25 DEX, 37 LUK

LV15: 30 DEX, 57 LUK

LV20: 40 DEX, 72 LUK

LV25: 50 DEX, 87 LUK

LV30: 60 DEX, 102 LUK

For dagger thieves your AP build should look something like this:

LV10: 10 STR, 25 DEX, 31 LUK

LV15: 10 STR, 30 DEX, 51 LUK

LV20: 10 STR, 40 DEX, 66 LUK

LV25: 15 STR, 50 DEX, 76 LUK

LV30: 20 STR, 60 DEX, 86 LUK

Land on Maple island. Get to level 10 by killing the myriad number of snails and mushrooms. Once you reach level 10, take the boat to Victoria Island. Now take the cab to Kerning City and talk to the thief trainer to become a Rogue!

Now moving on to the SP builds.

For claw thieves your build should be as follows:

+1 Lucky Seven (1)

+3 Nimble Body (3)

+8 Keen Eyes (8)

+9 Lucky Seven (10)

-Save your SP for 3 levels-

+10 Lucky Seven (20 MAX)

+3 Disorder (3)

+3 Dark Sight (3)

+17 Nimble Body (20 MAX)

+7 Dark Sight (10)

I choose dark sight over disorder because it's use more often and can save your life sometimes.

For dagger thieves your build should be as follows:

+20 Nimble Body (20 MAX)

+10 Double Stab (10)

-Save up 3 levels-

+10 Double Stab (20 MAX)

+3 Disorder (3)

+3 Dark Sight (3)

+15 Dark Sight (18)

Now that you are level 30 with maplestory powerleveling, it's time for the job advancement.

Talk to the trainer in Kerning City. He will give you a task to prove yourself. Go to the Construction Site North of Kerning and find the Thief Instructor.

He will transport you to a map where you have to kill the monsters to get the marbles. Once you get 30 of them, go back to the thief trainer in Kerning City. Now choose between Bandit or Assassin.

Tuesday, 5 January 2010

How to Get and Use a Maplestory Private Server

In Maplestory, there are over 5 different default servers which any public user may use. Of course this is going to vary by version and language of the game. These servers are all completely public, in that, Nexon is the owner and manager of all of these servers. The players have very little control of customization of these servers, because they're open publicly and the game company is the owner. GM's are assigned by the owner, not by friends and other characters in the game. In a public server, you have very little amount of control, Nexon maplestory mesos is expensive and hard to get, so are mesos, and leveling is much harder than in private Maplestory servers.

Maplestory private servers are privately owned outside of the Nexon company. Nexon does allow for this, as their game client is customizable so long as you have a server to host the customized version of the game on. The owners of these servers are responsible for all of the maintainence, customization, and management of the server. GM's will be assigned by these players, and it's usually much easier to become a GM on a private server than it is on a public server due to less traffic and more new players needing help from a GM like yourself.

These private servers have many different benefits and bonuses. Most of these private servers now have a "warper" which makes it extremely easy to travel. You can simply click the green trade button at the lower left hand corner of your screen and you'll be warped to the free market. At the free market, there normally is another warper who will take you to any town in the game, and in most cases to any boss in the game.

Not only is travel easy, but just about every other aspect of the game is easy on private servers in most cases. Experience rates are set by a multiplier of anywhere to 5x to 10,000x. Leveling maplestory account gets crazy when on your first kill, you hit level 20. This makes hitting those other jobs a snap. Perhaps you really don't plan to permanently or exclusively play on a private server. A private server is a great place to test classes of characters, items, nx purhcases, and just about anything else in the game since you can obtain it all much faster than in a public Maplestory server.

Meso drops are typically much, much higher on these servers as well. The meso drops are mutlipled the same way, anywhere from 5x to 10,000x. It's nice when you're killing green snails that drop several thousands mesos when you need to get something expensive. In fact, almost all expensive items on public servers can be obtained extremely easily on most private servers.

Drop rates are also increased dramatically, however the greatest multiplier I've seen has been 100x. This is great though! Drop rate multipliers greatly increase your chances of finding rare items from monsters, and can be a great maple story mesos maker later on. I love this because it makes finding rare items a snap, even if you're just looking for a specific item you can use.

Now, on to how to get these private servers. Almost all private servers require version .55 of the game to run. Firstly, download version .55 from this location. Make sure to NOT run the game after installing this, as you don't want the autoupdater to run.

After downloading this patch, it's as easy as searching for the version of private Maplestory you want to run. Simply search yahoo for private maplestory servers, and check them out. Download their client, and place it in your Maplestory folder and run it!

Good luck and have fun!

Sunday, 3 January 2010

How to Become a Better Mapler in Maplestory

The biggest mistake people usually do is taking the wrong stats. To avoid this you must know what class you will choose when you start out. Then raise stats according to your class. Reminder Warrior = STR Mage = INT Bowman = DEX Thief = A STR (30%) DEX (70%) On Beginner island you MUST complete all the quests and train on monsters. Why? So you get out with lvl 6 or more so the bigger monsters don't kill you every time you try to get some maplestory mesos. It's a big mistake too.

Pick up items! Yours or not, if you can, take them. If you do it, after selling them you will get your first 100k in a few levels. Don't waste money on potions and stuff, heal the good old way – by staying still or sitting on a chair.

Don't beg for items, money. NEVER buy quest items, only buy equipment. This way you save money and get exp by killing monsters for items. Of course if you are tired and still didn't get the item you needed, you can buy it, but only if you have a lot of spare money (buying lvl 20 equipment costs somewhere near 120k, so watch your mesos).

Always check what you will do. How to get there. What will you kill. The best guides are in www.hidden-street.net . Here you can even find guides on how to become a better thief, warrior etc. Remember to always think about the future, and you can become the top mapler

When you start off as a beginner you should already know what your going to be, and if you have chosen the path of a mighty warrior, the close range fighter, this guide is just for you. Also, if you haven't chosen your path and you are still a beginner check my beginner guide here.

1.Now it's common, that many people that don't read guides miss almost all attacks on stronger monsters. Why? It's because your,maplestory account DEX is low. It should be as your STR/2. That means if your STR is 42 your DEX should be 21, If your STR is 86 your DEX should be 42 and so on.

2.Basically warriors are strong alone, but after fighting a few packs of monsters your hp will go down. Do not use potions if you can rest somewhere near. That will help you save money, and even exp, because you only should use potions when you are about to die and there's no way out.

3.Having trouble leveling up? Just ask some nice people to party with you, it will help you get more exp and help other party members get some too. But if you join a party get ready to kill hard, because party leader do not like the members standing and sleeping.

4.A party is good, but not good enough? Your level is too high and the party system is slow? Then you should try the party quest. Just go to Kerning city on CH 1 shouting "Joining party quest" and if you're lucky, you should get invited. Then your party will get a few tasks to complete. For more info on the party quest go to here.

5.This goes with tip #2. There is a skill called "improving HP recovery" you must level it up with Maplestory Powerleveling, until it is mastered. It will allow you to heal more hp per 10 seconds. When you master this skill you will heal 60 HP per 10 seconds. This is a passive skill. That means it does not use MP or anything. Then there is a skill called "Endure". It will help you heal HP even when you are hanging on a rope or vine. When you master this skill, you will also heal 60 HP per 10 seconds, while hanging.

I wish you good luck my fellow warriors!

Thursday, 31 December 2009

Maplestory Guide Training as a Hermit

We have made it this far, currently when editing this FAQ, we are in our upper 80s, and we know pretty much everything about training, we think. Let's go over the basics for you. You have a lot of options, we will include how fast they are for me right now, relatively, and you can go on from there to make your own decisions.

Zombies are good until the 80s, almost to the 90s. Not much beyond that, but still, you will see these things overcrowded all the time. Sometimes it is just not worth wasting the time to find a map. Yeti and Pepe, these buggers are great for maplestory mesos(Steelys, Geta, Thorns, Doombringer, Gold Hinkle, and so on.) train here if you can find a spot, and if you want money.

Dark Yeti, about the same speed as Yeti and Pepe, but much easier to find a map to train in. Eventually, as you get higher leveled, these will become slower than Yeti and Pepe. Cerebes, the slowest thing you should train on, giving a measly 5% an hour to me right now. They drop Dark Ritual (level 75 staff) and Dark Scarab (best level 70 claw) though, so they are an option if you are feeling lucky.

Death Teddies and Master Death teddies are also good EXP. We recommend a Priest and that you be in your 80s before trying them. If you get a priest with maxHoly Symbol (extra EXP), you will find that Master Death teddies are more than 10% an hour, almost 15%, which is ungodly speed.

Vikings are good for Ilbi hunting. Exp-wise, they are decent, better than Cerebes, at least we would wait till at least level 90 before seriously fighting. Other than this, a bunch of weaker Ludibrium monsters that you kill in one or two hits will be good, since generally speaking, Ludibrium EXP Is great.

Even through the level 110s and higher, Ludibrium will be pretty fast for training. You will know where to train your maplestory account by the time you are up there.